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Pirate's Gank

Pirate's Gank is a 3D top-down movement based shooter.

Pirate's Gank was a project created by me and three other students during our time in Vancouver Film School. It was a project made in a span of two months, during which we learned how to handle the Unity Engine, as well as had frequent deadlines and feedback sessions with our instructors.

For this project I worked as the main programmer and build master, making sure all the gameplay features and assets were functional and in place before each milestone. Everything in the project was created and implemented by the team, testing and iterating week on week to make sure we made the best possible product by the last milestone.

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